[SEA] Citadel Servers Rust 2x
109.123.230.80:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:54 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[SEA] Citadel Servers Rust 2x ranking: what position does it hold?
Rank #14,892 over the last seven days in player hours: [SEA] Citadel Servers Rust 2x, inside the top 67% of ranked servers.
Is [SEA] Citadel Servers Rust 2x busy?
The current player count for [SEA] Citadel Servers Rust 2x is 0, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 18:00 UTC saw the highest activity, with an average of 0 players.
Tags & Lists
How should the tags on [SEA] Citadel Servers Rust 2x be interpreted?
Read by the game's server browser, the tags [SEA] Citadel Servers Rust 2x publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does [SEA] Citadel Servers Rust 2x appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [SEA] Citadel Servers Rust 2x: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Server Information
[SEA] Citadel Servers Rust 2x Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for [SEA] Citadel Servers Rust 2x. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [SEA] Citadel Servers Rust 2x?
Its average server fps over the last 48 hours was 221, with a low of 194. Buildings, deployables and the rest of the world accounted for up to 99,631 entities. At its highest, memory usage was 2,916 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [SEA] Citadel Servers Rust 2x and is it online?
At the moment, [SEA] Citadel Servers Rust 2x is up. About 7 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 41 of 168 hours, 24% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
[SEA] Citadel Servers Rust 2x location: where is it?
Its name points to Asia, though [SEA] Citadel Servers Rust 2x publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.123.230.80:28015.
Settings & Map
Which map is used on [SEA] Citadel Servers Rust 2x?
A procedural map of size 4,000 and seed 28475 is what [SEA] Citadel Servers Rust 2x runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [SEA] Citadel Servers Rust 2x?
2x gather: that is the rate [SEA] Citadel Servers Rust 2x states in its name. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Information
[SEA] Citadel Servers Rust 2x wipe schedule: what does it show?
The record holds too few wipes for [SEA] Citadel Servers Rust 2x to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 30 hours.
Connect
What is the process to join [SEA] Citadel Servers Rust 2x?
Enter client.connect 109.123.230.80:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.