[TEST] LOST ISLAND [TEST]
109.195.37.2:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 16:09 UTC, in 5d 1h. Its weekly schedule tag · low confidence
- usual gap
- 10.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 5d 1hMon 19 Oct, 16:09 UTC
- 12d 1hMon 26 Oct, 16:09 UTC
- 19d 1hMon 2 Nov, 16:09 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 26d 1hMon 9 Nov, 16:09 UTC
- 33d 1hMon 16 Nov, 16:09 UTC
- 40d 1hMon 23 Nov, 16:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:09 UTC 1d ago | – | – | running | 0 |
| Tue 22 Sep, 10:23 UTC 22d ago | 0 | – | 20.2 days | 0 |
| Mon 21 Sep, 11:47 UTC 23d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [TEST] LOST ISLAND [TEST]?
Over the last seven days, [TEST] LOST ISLAND [TEST] ranks #15,915 in player hours, which is in the top 72% of ranked servers.
What is the player count on [TEST] LOST ISLAND [TEST]?
The server [TEST] LOST ISLAND [TEST] is currently offline; it was last seen 14 hours ago. The seven-day average player count stands at 0.
Tags & Lists
[TEST] LOST ISLAND [TEST] tags: what do they indicate?
The game's server browser reads these tags from [TEST] LOST ISLAND [TEST]: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[TEST] LOST ISLAND [TEST] in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [TEST] LOST ISLAND [TEST]: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server Information
[TEST] LOST ISLAND [TEST] Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what [TEST] LOST ISLAND [TEST] uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is [TEST] LOST ISLAND [TEST] and is it online?
Offline now for [TEST] LOST ISLAND [TEST], last seen 14 hours ago. Over the past 7 full days, it was online 25 of 168 hours, 15% of the time. It was first seen by BestRustServers.xyz on 18 September 2026.
Where can [TEST] LOST ISLAND [TEST] be found?
There is no region published by [TEST] LOST ISLAND [TEST]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.195.37.2:28015.
Settings & Map
What is the map on [TEST] LOST ISLAND [TEST]?
Generated by the game, the map on [TEST] LOST ISLAND [TEST] is procedural.
What are the settings and rules for [TEST] LOST ISLAND [TEST]?
No gather rate appears in the name of [TEST] LOST ISLAND [TEST]. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Cycle
When does [TEST] LOST ISLAND [TEST] wipe?
Its tag supplies the prediction for [TEST] LOST ISLAND [TEST], because too few wipes are on record to confirm the schedule. On Monday 19 October at 16:09 UTC the next wipe is due. The current world has been running since 46 hours. The tags state a weekly wipe cycle.
What happens on wipe day on [TEST] LOST ISLAND [TEST]?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
What is the process to join [TEST] LOST ISLAND [TEST]?
Use the F1 console: client.connect 109.195.37.2:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly A wipe each week.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.