Szuflandia
109.230.243.159:10900 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Szuflandia sit in the rankings?
Over the last seven days, Szuflandia ranks #15,901 in player hours, which is in the top 71% of ranked servers.
What is the player count on Szuflandia?
Szuflandia: 0 players now, with 50 slots available. The average player count over the last seven days is 0.
Tags & Lists
How should the tags on Szuflandia be interpreted?
Read by the game's server browser, the tags Szuflandia publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Szuflandia?
The BestRustServers.xyz lists that include Szuflandia are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Szuflandia Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Szuflandia uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Szuflandia smooth?
Over 48 hours, it averaged 10 server fps; the lowest was 10. Buildings, deployables and the rest of the world accounted for up to 65,615 entities. The maximum memory used was 2,008 MB. A climbing entity count and low fps are felt by players as lag.
Szuflandia uptime and reliability: what are they?
Szuflandia is currently online. The uptime it reports shows a restart roughly 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Szuflandia be found?
No region is given by Szuflandia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 109.230.243.159:10900.
Rules & Map
Which map is used on Szuflandia?
Generated by the game, the map on Szuflandia is procedural, size 3,500, seed 6738. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Szuflandia?
The name Szuflandia carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Information
On what schedule does Szuflandia wipe?
The force wipe is the one monthly wipe on Szuflandia. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 21 hours.
On Szuflandia, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Szuflandia?
Use the F1 console: client.connect 109.230.243.159:10900. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.