Test
109.252.87.15:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Test ranking: what position does it hold?
In the top – of all ranked servers, Test is #15,508 on player hours for the last seven days.
What is the player count on Test?
At this moment, Test is offline, with the last sighting 24 days 6 hours ago.
Server Tags
Test tags: what do they indicate?
For Test, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2617 (Protocol): Your game must be on protocol 2617 to connect; cs140244 (Build): Running build 140244; ptrak (Networking): RakNet is the network layer in use; $reu2 (Region code): eu2 is the server's region code. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Test: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
Test Rust version: which one?
Rust network protocol 2617 and build 140244 on Windows is what Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Test?
Offline now for Test, last seen 24 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 September 2026, BestRustServers.xyz saw it for the first time.
Where can Test be found?
No region is given by Test, and its region code is eu2. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.252.87.15:28015.
Rules and Settings
What is the map on Test?
Generated by the game, the map on Test is procedural.
What are the settings and rules for Test?
No gather rate appears in the name of Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC protection is off.
Wipe Schedule
Test wipe schedule: what does it show?
Too few wipes are on record for Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 38 days 20 hours.
Join Server
Test joining: how is it done?
Use the F1 console: client.connect 109.252.87.15:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$reu2,v2617,gmrust,cs140244,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2617- Protocol Your game must be on protocol 2617 to connect.
cs140244- Build Running build 140244.
ptrak- Networking RakNet is the network layer in use.
$reu2- Region code eu2 is the server's region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.