Metro Jump Test (local)
109.41.179.12:28025 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Metro Jump Test (local) ranking: what position does it hold?
Rank #15,955 over the last seven days in player hours: Metro Jump Test (local), inside the top 72% of ranked servers.
What is the player count on Metro Jump Test (local)?
The server Metro Jump Test (local) is currently offline; it was last seen 3 days 22 hours ago. The average player count over the last seven days is 0.
Tags & Lists
What is the meaning of the tags on Metro Jump Test (local)?
Read by the game's server browser, the tags Metro Jump Test (local) publishes are: gmrust (Game mode): Rust survival, standard; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Metro Jump Test (local) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Metro Jump Test (local): Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
Metro Jump Test (local) Rust version: which one?
Rust network protocol 2634 and build 167398 on Windows is what Metro Jump Test (local) uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Metro Jump Test (local) and is it online?
Last seen 3 days 22 hours ago, Metro Jump Test (local) is currently offline. It was up 0% of the time over the last 3 full days, 0 of 72 hours. The first time BestRustServers.xyz saw it was on 10 October 2026.
What is the location of Metro Jump Test (local)?
No region is published by Metro Jump Test (local). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 109.41.179.12:28025 is its address.
Settings & Map
Metro Jump Test (local) rules and settings: what are they?
No gather rate appears in the name of Metro Jump Test (local). With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is on.
Wipe Cycle
When does Metro Jump Test (local) wipe?
Metro Jump Test (local)'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 4 days 2 hours.
How to Join
What is the process to join Metro Jump Test (local)?
Use the F1 console: client.connect 109.41.179.12:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players The server has 4 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.