Dev test Server
109.81.165.210:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Dev test Server ranking: what position does it hold?
Over the last seven days, Dev test Server ranks #15,960 in player hours, which is in the top 71% of ranked servers.
What is the player count on Dev test Server?
At this moment, Dev test Server is offline, with the last sighting 9 days 12 hours ago.
Tags and Filters
Dev test Server tags: what do they indicate?
The game's server browser reads these tags from Dev test Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Dev test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Dev test Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Dev test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Linux for Dev test Server. Joining requires the same protocol; Steam updates your game for you.
Dev test Server uptime and reliability: what are they?
Offline now for Dev test Server, last seen 9 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 5 October 2026.
What is the location of Dev test Server?
No region is published by Dev test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 109.81.165.210:28015 is its address.
Rules and Settings
What is the map on Dev test Server?
Procedural map: that is what Dev test Server runs, and it is generated by the game.
What are the settings and rules for Dev test Server?
No gather rate appears in the name of Dev test Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Information
Dev test Server wipe schedule: what does it show?
Dev test Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 9 days 13 hours.
Connect
How can I connect to Dev test Server?
Enter client.connect 109.81.165.210:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.