Distorted - PVE 3X - Events and Raidable Bases - Biweekly
EA 110.235.108.197:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:40 UTC, in 10h. Its biweekly schedule tag · low confidence
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 0% else halves by day 8
Coming wipes
- 10hThu 15 Oct, 18:40 UTC
- 14d 10hThu 29 Oct, 18:40 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 28d 10hThu 12 Nov, 18:40 UTC
- 42d 10hThu 26 Nov, 18:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:40 UTCFW 13d ago | 14 | – | running | 1 |
| Fri 18 Sep, 00:10 UTC 27d ago | 16 | halved by day 8 | 13.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly sit in the rankings?
Player hours over the last seven days place Distorted - PVE 3X - Events and Raidable Bases - Biweekly at #162 in Asia, and at #1,548 in the top 7% of ranked servers.
Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly busy?
1 of 200 slots are filled on Distorted - PVE 3X - Events and Raidable Bases - Biweekly at the moment. The seven-day average player count stands at 5, and the highest point was 13. In the last 48 hours, 14:00 UTC saw the highest activity, with an average of 8 players.
Server Tags
Distorted - PVE 3X - Events and Raidable Bases - Biweekly tags: what do they indicate?
The game's server browser reads these tags from Distorted - PVE 3X - Events and Raidable Bases - Biweekly: gmrust (Game mode): Rust survival, standard; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EA (East Asia): Server browser category: East Asia. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Distorted - PVE 3X - Events and Raidable Bases - Biweekly are: 3x Rust servers by live players, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server Overview
What Rust version is Distorted - PVE 3X - Events and Raidable Bases - Biweekly on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Distorted - PVE 3X - Events and Raidable Bases - Biweekly. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Over 48 hours, it averaged 207 server fps; the lowest was 18. It held up to 148,214 entities: everything from buildings to deployables in the world. The maximum memory used was 4,610 MB. A climbing entity count and low fps are felt by players as lag.
Distorted - PVE 3X - Events and Raidable Bases - Biweekly uptime and reliability: what are they?
At the moment, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is up. According to its reported uptime, the last restart was about 2 minutes ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Distorted - PVE 3X - Events and Raidable Bases - Biweekly location: where is it?
In Asia, Distorted - PVE 3X - Events and Raidable Bases - Biweekly lists itself with its EA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 110.235.108.197:28015.
Rules and Settings
What is the map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Generated by the game, the map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly is procedural, size 4,250, seed 633380670. On RustMaps, from this page, the same size and seed show the same map.
Distorted - PVE 3X - Events and Raidable Bases - Biweekly rules and settings: what are they?
3x gather: that is the rate Distorted - PVE 3X - Events and Raidable Bases - Biweekly states in its name. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Information
Distorted - PVE 3X - Events and Raidable Bases - Biweekly wipe schedule: what does it show?
As Distorted - PVE 3X - Events and Raidable Bases - Biweekly's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Thursday 15 October at 18:40 UTC. The current world has been running since 13 days 8 hours. A two-week wipe schedule is given in its tags.
On Distorted - PVE 3X - Events and Raidable Bases - Biweekly, what occurs on wipe day?
An average peak of 15 players was drawn by its recent wipes. 43 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 8.
Connect
Distorted - PVE 3X - Events and Raidable Bases - Biweekly joining: how is it done?
Enter client.connect 110.235.108.197:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/R4DsthDNr is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp200- Max players Slots: 200.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EA- East Asia Server browser category: East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.