Local_Offline_Server
110.53.234.183:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Local_Offline_Server sit in the rankings?
Rank #15,025 over the last seven days in player hours: Local_Offline_Server, inside the top – of ranked servers.
What is the player count on Local_Offline_Server?
At this moment, Local_Offline_Server is offline, with the last sighting 29 days 18 hours ago.
Tags and Filters
How should the tags on Local_Offline_Server be interpreted?
Read by the game's server browser, the tags Local_Offline_Server publishes are: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Game build number: 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Local_Offline_Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Local_Offline_Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
Local_Offline_Server Rust version: which one?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Local_Offline_Server?
Last seen 29 days 18 hours ago, Local_Offline_Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 14 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Local_Offline_Server?
There is no region published by Local_Offline_Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 110.53.234.183:28015 is its address.
Rules & Map
What is the map on Local_Offline_Server?
Procedural map: that is what Local_Offline_Server runs, and it is generated by the game.
Local_Offline_Server rules and settings: what are they?
A gather rate is not given in the name Local_Offline_Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is off.
Wipe Schedule
Local_Offline_Server wipe schedule: what does it show?
The record holds too few wipes for Local_Offline_Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 30 days 2 hours.
Join Server
What is the process to join Local_Offline_Server?
To connect, type client.connect 110.53.234.183:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slots: 1.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Game build number: 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.