Dev_248_v2301
111.228.22.153:28036 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Dev_248_v2301 ranking: what position does it hold?
Over the last seven days, Dev_248_v2301 ranks #15,909 in player hours, which is in the top 72% of ranked servers.
What is the player count on Dev_248_v2301?
0 players are on Dev_248_v2301 at the moment. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Dev_248_v2301 be interpreted?
For Dev_248_v2301, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slot count is 0; v2301 (Protocol): Your game must be on protocol 2301 to connect; ptrak (Networking): RakNet is the network layer in use; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category applies; plugins or settings alter gameplay; h17684147 (Custom tag): Set by the owner or a plugin, not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Dev_248_v2301?
These BestRustServers.xyz lists include Dev_248_v2301: Best modded Rust servers. These filters on the server list display it: Type: Modded.
Server Overview
What Rust version is Dev_248_v2301 on?
On Windows, Dev_248_v2301 runs Rust network protocol 2301. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Dev_248_v2301?
For the past 48 hours, server fps averaged 10, never dropping below 10. It held up to 4,738 entities: everything from buildings to deployables in the world. At its highest, memory usage was 1,134 MB. What players experience as lag is low fps combined with a rising entity count.
Dev_248_v2301 uptime and reliability: what are they?
Dev_248_v2301 is currently online. About 14 days 6 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Dev_248_v2301?
No region is published by Dev_248_v2301. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 111.228.22.153:28036 is its address.
Rules & Map
What is the map on Dev_248_v2301?
On Dev_248_v2301, the map is procedural, size 3,000 with seed 1225, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called basic_j2 on the map list.
What are the settings and rules for Dev_248_v2301?
The name Dev_248_v2301 carries no gather multiplier. No group limit is published. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. VAC: off.
Wipe Cycle
Dev_248_v2301 wipe schedule: what does it show?
Dev_248_v2301's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 26 days 6 hours.
On Dev_248_v2301, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
Connect
Dev_248_v2301 joining: how is it done?
Enter client.connect 111.228.22.153:28036 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slot count is 0.
v2301- Protocol Your game must be on protocol 2301 to connect.
ptrak- Networking RakNet is the network layer in use.
Mods and access
oxide- Oxide Oxide (uMod) provides the plugin framework here.
modded- Modded The Modded category applies; plugins or settings alter gameplay.
Other
h17684147- Custom tag Set by the owner or a plugin, not a standard Rust tag.
stok- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.