Akihras_World
111.240.5.102:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Akihras_World sit in the rankings?
Rank #11,375 over the last seven days in player hours: Akihras_World, inside the top 51% of ranked servers.
How many players are on Akihras_World?
At this moment, Akihras_World is offline, with the last sighting 16 hours ago. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Server Tags
How should the tags on Akihras_World be interpreted?
The game's server browser reads these tags from Akihras_World: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Akihras_World in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Akihras_World are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Akihras_World Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for Akihras_World. Your game has to match the protocol to connect; Steam takes care of updating it.
Akihras_World uptime and reliability: what are they?
Last seen 16 hours ago, Akihras_World is currently offline. It was first seen by BestRustServers.xyz on 13 October 2026.
Akihras_World location: where is it?
No region is given by Akihras_World. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 111.240.5.102:28015 is its address.
Settings & Map
What is the map on Akihras_World?
Generated by the game, the map on Akihras_World is procedural.
Akihras_World rules and settings: what are they?
The name Akihras_World carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
When does Akihras_World wipe?
Akihras_World's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 4 hours.
How to Join
What is the process to join Akihras_World?
Use the F1 console: client.connect 111.240.5.102:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.