My Local Test Server
115.131.30.27:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does My Local Test Server sit in the rankings?
Rank #13,254 over the last seven days in player hours: My Local Test Server, inside the top – of ranked servers.
How many players are on My Local Test Server?
My Local Test Server is not online at the moment; its last appearance was 25 days 19 hours ago.
Tags and Filters
My Local Test Server tags: what do they indicate?
Read by the game's server browser, the tags My Local Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163493 (Build): Game build number: 163493; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does My Local Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include My Local Test Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is My Local Test Server on?
The combination is Rust network protocol 2633 and build 163493 on Windows for My Local Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of My Local Test Server?
Offline now for My Local Test Server, last seen 25 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
My Local Test Server location: where is it?
No region is given by My Local Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 115.131.30.27:28015 is its address.
Rules and Settings
Which map is used on My Local Test Server?
Generated by the game, the map on My Local Test Server is procedural.
What are the settings and rules for My Local Test Server?
The name My Local Test Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC off.
Wipe Schedule
On what schedule does My Local Test Server wipe?
The record holds too few wipes for My Local Test Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 34 days 19 hours.
How to Join
My Local Test Server joining: how is it done?
To connect, type client.connect 115.131.30.27:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players The server has 5 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163493- Build Game build number: 163493.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.