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BestRustServers.xyz

36,793 players on 11,503 servers

Offline #7,723

testtest

EA 115.136.156.43:28015 checked 4d ago

Players

Now1/10
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:52 UTC 11d ago 1 – running 1
Mon 14 Sep, 07:12 UTC 29d ago 1 halved by day 1 18.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 206 on average
75/200
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average
10/200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 100 on average
53/200
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average
6/415
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 77 on average
12/100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average
37/250

Quick answers

from the figures on this page

Player Numbers

What is the rank of testtest?

testtest ranks #412 in Asia and #7,723 overall on player hours over the last seven days, in the top 35% of ranked servers.

Is testtest busy?

At this moment, testtest is offline, with the last sighting 4 days 19 hours ago. Averaged across the last seven days: 1 players, peaking at 1.

Tags and Filters

What is the meaning of the tags on testtest?

The game's server browser reads these tags from testtest: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; EA (East Asia): In the server browser it appears under East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.

Where does testtest appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include testtest are: Rust community servers, ranked. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

testtest Rust version: which one?

Rust network protocol 2634 and build 167231 on Windows is what testtest uses. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is testtest and is it online?

Offline now for testtest, last seen 4 days 19 hours ago. Over the past 7 full days, it was online 14 of 168 hours, 8% of the time. On 14 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of testtest?

Its EA tag places testtest in Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 115.136.156.43:28015 is its address.

Rules & Map

Which map is used on testtest?

A procedural map is what testtest runs, generated by the game.

What rules and configuration does testtest have?

No gather rate appears in the name of testtest. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC: on.

Wipe Schedule

testtest wipe schedule: what does it show?

testtest's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 17 hours.

On testtest, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 1 players. 2 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 1.

Connect

How can I connect to testtest?

Use the F1 console: client.connect 115.136.156.43:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Slot count is 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167231
Build Game build number: 167231.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.