Island Chronicles: Devserver
116.202.235.53:50002 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Island Chronicles: Devserver ranking: what position does it hold?
In the top 62% of all ranked servers, Island Chronicles: Devserver is #13,751 on player hours for the last seven days.
How many players are on Island Chronicles: Devserver?
The server Island Chronicles: Devserver is currently offline; it was last seen 7 days 14 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags and Filters
Island Chronicles: Devserver tags: what do they indicate?
Read by the game's server browser, the tags Island Chronicles: Devserver publishes are: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts10 (Group limit): 10 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptsw (Networking): This server's network layer is sw; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Island Chronicles: Devserver?
The BestRustServers.xyz lists that include Island Chronicles: Devserver are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Island Chronicles: Devserver on?
On Windows, Island Chronicles: Devserver runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Island Chronicles: Devserver and is it online?
Last seen 7 days 14 hours ago, Island Chronicles: Devserver is currently offline. It was up 2% of the time over the last 7 full days, 3 of 168 hours. It was first seen by BestRustServers.xyz on 4 October 2026.
What is the location of Island Chronicles: Devserver?
No region is given by Island Chronicles: Devserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 116.202.235.53:50002 is its address.
Settings & Map
Island Chronicles: Devserver map: which one is it?
A procedural map of size 1,000 and seed 1107645345 is what Island Chronicles: Devserver runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does Island Chronicles: Devserver have?
The name Island Chronicles: Devserver carries no gather multiplier. No more than 10 players to a group. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is off.
Wipe Information
When does Island Chronicles: Devserver wipe?
Too few wipes are on record for Island Chronicles: Devserver to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 12 hours.
Join Server
What is the process to join Island Chronicles: Devserver?
Enter client.connect 116.202.235.53:50002 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players The server has 20 slots.
ts10- Group limit 10 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptsw- Networking This server's network layer is sw.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.