Staging Dev Server
116.203.97.221:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:11 UTC 12h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Staging Dev Server ranking: what position does it hold?
In the top 71% of all ranked servers, Staging Dev Server is #15,977 on player hours for the last seven days.
Is Staging Dev Server busy?
Staging Dev Server is not online at the moment; its last appearance was 10 hours ago. The seven-day average player count stands at 0.
Server Tags
How should the tags on Staging Dev Server be interpreted?
The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Staging Dev Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Staging Dev Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
Staging Dev Server Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what Staging Dev Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Staging Dev Server uptime and reliability: what are they?
Last seen 10 hours ago, Staging Dev Server is currently offline. The first time BestRustServers.xyz saw it was on 13 October 2026.
What is the location of Staging Dev Server?
No region is published by Staging Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 116.203.97.221:28015.
Rules & Map
What is the map on Staging Dev Server?
Procedural map: that is what Staging Dev Server runs, and it is generated by the game.
What rules and configuration does Staging Dev Server have?
The name Staging Dev Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC: on.
Wipe Information
Staging Dev Server wipe schedule: what does it show?
Staging Dev Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 hours.
How to Join
Staging Dev Server joining: how is it done?
Enter client.connect 116.203.97.221:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.