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BestRustServers.xyz

37,522 players on 11,497 servers

Offline #4,480

in.high

116.58.190.230:28015 checked 2h ago

moddedoxide

Players

Now0/10
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:15 UTC 11d ago 1 – running 0
Wed 30 Sep, 13:42 UTC 13d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
23/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
19/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
11/700

Quick answers

from the figures on this page

Population

Where does in.high sit in the rankings?

Rank #4,480 over the last seven days in player hours: in.high, inside the top 20% of ranked servers.

Is in.high busy?

At this moment, in.high is offline, with the last sighting 2 hours ago. Averaged across the last seven days: 0 players, peaking at 2. In the last 48 hours, 12:00 UTC saw the highest activity, with an average of 2 players.

Tags and Filters

What is the meaning of the tags on in.high?

Read by the game's server browser, the tags in.high publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain in.high?

The BestRustServers.xyz lists that include in.high are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

in.high Rust version: which one?

The combination is Rust network protocol 2634 and build 166586 on Windows for in.high. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on in.high smooth?

Its average server fps over the last 48 hours was 195, with a low of 67. It held up to 75,927 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,586 MB. A climbing entity count and low fps are felt by players as lag.

in.high uptime and reliability: what are they?

Offline now for in.high, last seen 2 hours ago. About 15 hours ago is when it last restarted, based on its uptime. It was up 99% of the time over the last 7 full days, 166 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

in.high location: where is it?

There is no region published by in.high. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 116.58.190.230:28015.

Rules and Settings

Which map is used on in.high?

Generated by the game, the map on in.high is procedural, size 3,200, seed 123456. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for in.high?

The name in.high carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.

Wipe Cycle

On what schedule does in.high wipe?

in.high's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 9 days 21 hours.

On in.high, what occurs on wipe day?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

Connect

in.high joining: how is it done?

Use the F1 console: client.connect 116.58.190.230:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166586
Build Running build 166586.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.