SCPVE - RICK
EA 117.90.232.57:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does SCPVE - RICK sit in the rankings?
In Asia, SCPVE - RICK is #474; across all ranked servers, #15,498 on player hours over the last seven days, in the top 68%.
What is the player count on SCPVE - RICK?
At this moment, SCPVE - RICK is offline, with the last sighting 26 days 17 hours ago.
Server Tags
SCPVE - RICK tags: what do they indicate?
The game's server browser reads these tags from SCPVE - RICK: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Game build number: 163794; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^s (Softcore): Softcore, from Facepunch: you keep some inventory on death; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; EA (East Asia): In the server browser it appears under East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain SCPVE - RICK?
These BestRustServers.xyz lists include SCPVE - RICK: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
What Rust version is SCPVE - RICK on?
On Windows, SCPVE - RICK runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of SCPVE - RICK?
Last seen 26 days 17 hours ago, SCPVE - RICK is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can SCPVE - RICK be found?
With its EA tag, SCPVE - RICK lists itself in Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 117.90.232.57:28015 is its address.
Settings & Map
SCPVE - RICK rules and settings: what are they?
The name SCPVE - RICK carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as softcore, The easier mode from Facepunch, where part of your loot is kept. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC off.
Wipe Cycle
On what schedule does SCPVE - RICK wipe?
From the force wipe, an estimate is made of SCPVE - RICK's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 39 days 22 hours. Its tags give a wipe schedule of one month.
Join Server
How can I connect to SCPVE - RICK?
Enter client.connect 117.90.232.57:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^s,EA,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Game build number: 163794.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^s- Softcore Softcore, from Facepunch: you keep some inventory on death.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
EA- East Asia In the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.