ServerHub Test
118.114.92.60:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does ServerHub Test sit in the rankings?
In the top 71% of all ranked servers, ServerHub Test is #15,966 on player hours for the last seven days.
How many players are on ServerHub Test?
ServerHub Test is not online at the moment; its last appearance was 8 days 16 hours ago.
Tags and Filters
How should the tags on ServerHub Test be interpreted?
For ServerHub Test, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does ServerHub Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include ServerHub Test are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
ServerHub Test Rust version: which one?
On Windows, ServerHub Test runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of ServerHub Test?
Last seen 8 days 16 hours ago, ServerHub Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, BestRustServers.xyz saw it for the first time.
ServerHub Test location: where is it?
No region is published by ServerHub Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 118.114.92.60:28015 is its address.
Settings & Map
Which map is used on ServerHub Test?
A procedural map is what ServerHub Test runs, generated by the game.
ServerHub Test rules and settings: what are they?
A gather rate is not given in the name ServerHub Test. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.
Wipe Cycle
On what schedule does ServerHub Test wipe?
Too few wipes are on record for ServerHub Test to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 16 hours.
How to Join
How can I connect to ServerHub Test?
To connect, type client.connect 118.114.92.60:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.