Pinny Test
118.160.75.114:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Pinny Test sit in the rankings?
Over the last seven days, Pinny Test ranks #10,768 in player hours, which is in the top 45% of ranked servers.
How many players are on Pinny Test?
The server Pinny Test is currently offline; it was last seen 16 days 1 hours ago.
Tags and Filters
Pinny Test tags: what do they indicate?
The game's server browser reads these tags from Pinny Test: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): Running build 162929; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Pinny Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Pinny Test are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is Pinny Test on?
On Windows, Pinny Test runs Rust network protocol 2633 and build 162929. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Pinny Test?
Last seen 16 days 1 hours ago, Pinny Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 28 September 2026.
Pinny Test location: where is it?
There is no region published by Pinny Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 118.160.75.114:28015.
Settings & Map
Which map is used on Pinny Test?
A procedural map of size 5,000 and seed 1539038390 is what Pinny Test runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Pinny Test?
The name Pinny Test carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
Pinny Test wipe schedule: what does it show?
Pinny Test's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 40 days 3 hours.
Join Server
What is the process to join Pinny Test?
To connect, type client.connect 118.160.75.114:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs162929- Build Running build 162929.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.