[JP][PVE]UC-RUST-Server
118.27.225.39:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[JP][PVE]UC-RUST-Server ranking: what position does it hold?
Rank #15,901 over the last seven days in player hours: [JP][PVE]UC-RUST-Server, inside the top 71% of ranked servers.
How many players are on [JP][PVE]UC-RUST-Server?
0 of 50 slots are filled on [JP][PVE]UC-RUST-Server at the moment. The seven-day average player count stands at 0.
Server Tags
How should the tags on [JP][PVE]UC-RUST-Server be interpreted?
For [JP][PVE]UC-RUST-Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs162929 (Build): Game build number: 162929; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain [JP][PVE]UC-RUST-Server?
The BestRustServers.xyz lists that include [JP][PVE]UC-RUST-Server are: Best modded Rust servers. These filters on the server list display it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is [JP][PVE]UC-RUST-Server on?
The combination is Rust network protocol 2633 and build 162929 on Linux for [JP][PVE]UC-RUST-Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [JP][PVE]UC-RUST-Server?
For the past 48 hours, server fps averaged 58, never dropping below 55. Buildings, deployables and the rest of the world accounted for up to 105,931 entities. Memory use peaked at 3,318 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [JP][PVE]UC-RUST-Server?
The server is online: [JP][PVE]UC-RUST-Server. The uptime it reports shows a restart roughly 17 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [JP][PVE]UC-RUST-Server be found?
No region tag is published by [JP][PVE]UC-RUST-Server, but its name points to Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 118.27.225.39:28015 is its address.
Rules and Settings
What is the map on [JP][PVE]UC-RUST-Server?
A procedural map of size 4,000 and seed 1337 is what [JP][PVE]UC-RUST-Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
[JP][PVE]UC-RUST-Server rules and settings: what are they?
The name [JP][PVE]UC-RUST-Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Schedule
[JP][PVE]UC-RUST-Server wipe schedule: what does it show?
Too few wipes are on record for [JP][PVE]UC-RUST-Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 40 days 15 hours.
How to Join
[JP][PVE]UC-RUST-Server joining: how is it done?
Use the F1 console: client.connect 118.27.225.39:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs162929- Build Game build number: 162929.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.