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38,465 players on 11,453 servers

Online #1,116

[JP] Japan Kyushu Main 初心者鯖

EA 118.27.226.8:28015 checked 12m ago

weekly wipes vanilla

Players

Now5/150
Peak, 48 hours24
7-day average10
7-day peak32
AveragePeak
01020304009:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 5% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:08 UTC, in 2d 1h. Its weekly schedule tag · low confidence

usual gap
4.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
13
players, last three wipes
crowd held
50%
else halves by day 2

Coming wipes

  • 2d 1hFri 16 Oct, 09:08 UTC
  • 9d 1hFri 23 Oct, 09:08 UTC
  • 16d 1hFri 30 Oct, 09:08 UTC
  • 22d 10hThu 5 Nov, 19:00 UTCFW
  • 23d 1hFri 6 Nov, 09:08 UTC
  • 30d 1hFri 13 Nov, 09:08 UTC
  • 37d 1hFri 20 Nov, 09:08 UTC
  • 44d 1hFri 27 Nov, 09:08 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctTue 29 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:08 UTC 4d ago 32 – running 0
Fri 2 Oct, 15:21 UTC 11d ago 2 held half 6.7 days 0
Tue 29 Sep, 12:07 UTC 14d ago 5 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average
22/200
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average
19/415
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average
13/100
Japan Beginner Server - BPwipe 10/09 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 50 on average
24/200
[KR/JP]나히다서버/자원밀도2배/WIPE 10.12EA · groups of 8+ · weekly · 37 on average
40/150
[JP][PVP]RUST Beginner | Solo | Duo | ServerEA · groups of 8+ · weekly · 33 on average
20/100

Quick answers

from the figures on this page

Player Numbers

Where does [JP] Japan Kyushu Main 初心者鯖 sit in the rankings?

[JP] Japan Kyushu Main 初心者鯖 ranks #114 in Asia and #1,116 overall on player hours over the last seven days, in the top 5% of ranked servers.

How many players are on [JP] Japan Kyushu Main 初心者鯖?

The current player count for [JP] Japan Kyushu Main 初心者鯖 is 5, out of 150 slots. Averaged across the last seven days: 10 players, peaking at 32. In the last 48 hours, 11:00 UTC saw the highest activity, with an average of 22 players.

Server Tags

[JP] Japan Kyushu Main 初心者鯖 tags: what do they indicate?

Read by the game's server browser, the tags [JP] Japan Kyushu Main 初心者鯖 publishes are: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): Slot count is 150; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167231 (Build): Game build number: 167231; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; EA (East Asia): Server browser category: East Asia. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does [JP] Japan Kyushu Main 初心者鯖 appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include [JP] Japan Kyushu Main 初心者鯖 are: Rust community servers, ranked and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server Details

What Rust version is [JP] Japan Kyushu Main 初心者鯖 on?

On Linux, [JP] Japan Kyushu Main 初心者鯖 runs Rust network protocol 2634 and build 167231. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on [JP] Japan Kyushu Main 初心者鯖 smooth?

Its average server fps over the last 48 hours was 53, with a low of 40. It held up to 132,544 entities: everything from buildings to deployables in the world. The maximum memory used was 5,797 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of [JP] Japan Kyushu Main 初心者鯖?

The server is online: [JP] Japan Kyushu Main 初心者鯖. According to its reported uptime, the last restart was about 4 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 29 September 2026, BestRustServers.xyz saw it for the first time.

[JP] Japan Kyushu Main 初心者鯖 location: where is it?

Its EA tag places [JP] Japan Kyushu Main 初心者鯖 in Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 118.27.226.8:28015 is its address.

Rules & Map

[JP] Japan Kyushu Main 初心者鯖 map: which one is it?

On [JP] Japan Kyushu Main 初心者鯖, the map is procedural, size 4,500 with seed 242033091, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for [JP] Japan Kyushu Main 初心者鯖?

The name [JP] Japan Kyushu Main 初心者鯖 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.

Wipe Schedule

[JP] Japan Kyushu Main 初心者鯖 wipe schedule: what does it show?

As [JP] Japan Kyushu Main 初心者鯖's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Friday 16 October at 09:08 UTC. Its world dates from 4 days 22 hours. Weekly wipes are declared in its tags.

What happens on wipe day on [JP] Japan Kyushu Main 初心者鯖?

An average peak of 13 players was drawn by its recent wipes. 29 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.

Join Server

[JP] Japan Kyushu Main 初心者鯖 joining: how is it done?

Use the F1 console: client.connect 118.27.226.8:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/GDvhtNegh is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players Slot count is 150.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167231
Build Game build number: 167231.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.

Region

EA
East Asia Server browser category: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.