localserver
118.8.204.4:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does localserver sit in the rankings?
In the top 18% of all ranked servers, localserver is #4,065 on player hours for the last seven days.
Is localserver busy?
localserver is not online at the moment; its last appearance was 42 hours ago. Averaged across the last seven days: 2 players, peaking at 2. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 2 players.
Tags and Filters
What is the meaning of the tags on localserver?
The game's server browser reads these tags from localserver: gmrust (Game mode): Rust survival, standard; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
localserver in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include localserver are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
localserver Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what localserver uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is localserver and is it online?
Offline now for localserver, last seen 42 hours ago. Over the past 7 full days, it was online 60 of 168 hours, 36% of the time. On 21 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of localserver?
No region is published by localserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 118.8.204.4:28015.
Rules & Map
What is the map on localserver?
A procedural map is what localserver runs, generated by the game.
What are the settings and rules for localserver?
No gather rate appears in the name of localserver. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Schedule
localserver wipe schedule: what does it show?
The record holds too few wipes for localserver to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 23 days 5 hours.
Join Server
How can I connect to localserver?
To connect, type client.connect 118.8.204.4:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.