Rust Custom Server - Review / Build
119.105.5.171:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC 14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust Custom Server - Review / Build sit in the rankings?
In the top 69% of all ranked servers, Rust Custom Server - Review / Build is #16,408 on player hours for the last seven days.
Is Rust Custom Server - Review / Build busy?
The server Rust Custom Server - Review / Build is currently offline; it was last seen 12 days 20 hours ago.
Tags & Lists
How should the tags on Rust Custom Server - Review / Build be interpreted?
For Rust Custom Server - Review / Build, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Rust Custom Server - Review / Build in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Rust Custom Server - Review / Build are: Best modded Rust servers and Best Rust build servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is Rust Custom Server - Review / Build on?
On Windows, Rust Custom Server - Review / Build runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Rust Custom Server - Review / Build?
Offline now for Rust Custom Server - Review / Build, last seen 12 days 20 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Rust Custom Server - Review / Build be found?
No region is given by Rust Custom Server - Review / Build. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 119.105.5.171:28015.
Rules & Map
What rules and configuration does Rust Custom Server - Review / Build have?
No gather rate appears in the name of Rust Custom Server - Review / Build. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC: on.
Wipe Information
Rust Custom Server - Review / Build wipe schedule: what does it show?
Too few wipes are on record for Rust Custom Server - Review / Build to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 14 days 10 hours.
On Rust Custom Server - Review / Build, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 15 hours into the latest wipe, the crowd reached its peak.
Connect
Rust Custom Server - Review / Build joining: how is it done?
Use the F1 console: client.connect 119.105.5.171:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players The server has 5 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.