MY TEST SERVER | Default
120.220.76.192:13231 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
MY TEST SERVER | Default ranking: what position does it hold?
Over the last seven days, MY TEST SERVER | Default ranks #14,839 in player hours, which is in the top 66% of ranked servers.
What is the player count on MY TEST SERVER | Default?
MY TEST SERVER | Default: 0 players now, with 3 slots available. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Tags & Lists
MY TEST SERVER | Default tags: what do they indicate?
Read by the game's server browser, the tags MY TEST SERVER | Default publishes are: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain MY TEST SERVER | Default?
These BestRustServers.xyz lists include MY TEST SERVER | Default: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
MY TEST SERVER | Default Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for MY TEST SERVER | Default. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on MY TEST SERVER | Default smooth?
Over 48 hours, it averaged 78 server fps; the lowest was 69. Buildings, deployables and the rest of the world accounted for up to 112,706 entities. The maximum memory used was 3,058 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is MY TEST SERVER | Default and is it online?
MY TEST SERVER | Default is currently online. The uptime it reports shows a restart roughly 3 hours ago. Over the past 7 full days, it was online 55 of 168 hours, 33% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
MY TEST SERVER | Default location: where is it?
No region is published by MY TEST SERVER | Default. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 120.220.76.192:13231.
Rules & Map
MY TEST SERVER | Default map: which one is it?
A procedural map of size 4,500 and seed 21 is what MY TEST SERVER | Default runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does MY TEST SERVER | Default have?
A gather rate is not given in the name MY TEST SERVER | Default. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Schedule
MY TEST SERVER | Default wipe schedule: what does it show?
The force wipe is the one monthly wipe on MY TEST SERVER | Default. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 12 days 1 hours.
What happens on wipe day on MY TEST SERVER | Default?
Across its recent wipes, the busiest point averaged 1 players. 2 hours into the latest wipe, the crowd reached its peak.
Join Server
MY TEST SERVER | Default joining: how is it done?
To connect, type client.connect 120.220.76.192:13231 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp3- Max players Slots: 3.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.