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52,528 players on 11,640 servers

Offline #10,690

FWQ2 Development 6000

120.82.32.67:28025 checked 5d ago

moddedoxide

Players

Now1/1
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
43/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
17/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
23/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average
27/200

Quick answers

from the figures on this page

Player Count

FWQ2 Development 6000 ranking: what position does it hold?

Rank #10,690 over the last seven days in player hours: FWQ2 Development 6000, inside the top 48% of ranked servers.

Is FWQ2 Development 6000 busy?

At this moment, FWQ2 Development 6000 is offline, with the last sighting 5 days 7 hours ago. Averaged across the last seven days: 1 players, peaking at 1.

Server Tags

What is the meaning of the tags on FWQ2 Development 6000?

For FWQ2 Development 6000, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slot count is 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does FWQ2 Development 6000 appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include FWQ2 Development 6000: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is FWQ2 Development 6000 on?

The combination is Rust network protocol 2634 and build 166586 on Windows for FWQ2 Development 6000. Your game has to match the protocol to connect; Steam takes care of updating it.

How reliable is FWQ2 Development 6000 and is it online?

Offline now for FWQ2 Development 6000, last seen 5 days 7 hours ago. Over the past 7 full days, it was online 17 of 168 hours, 10% of the time. On 5 October 2026, BestRustServers.xyz saw it for the first time.

FWQ2 Development 6000 location: where is it?

There is no region published by FWQ2 Development 6000. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 120.82.32.67:28025.

Settings & Map

What is the map on FWQ2 Development 6000?

Generated by the game, the map on FWQ2 Development 6000 is procedural.

FWQ2 Development 6000 rules and settings: what are they?

A gather rate is not given in the name FWQ2 Development 6000. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.

Wipe Cycle

FWQ2 Development 6000 wipe schedule: what does it show?

Too few wipes are on record for FWQ2 Development 6000 to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 8 days 8 hours.

Connect

What is the process to join FWQ2 Development 6000?

Enter client.connect 120.82.32.67:28025 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Slot count is 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build Game build number: 166586.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.