RiSu-Test Server
121.1.248.130:37600 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence
- usual gap
- 9.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 5.5
Coming wipes
- 21d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:55 UTC 10d ago | 1 | – | running | 0 |
| Sun 27 Sep, 23:55 UTC 17d ago | 1 | halved by day 3 | 6.4 days | 0 |
| Mon 14 Sep, 12:21 UTC 30d ago | 1 | halved by day 8 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RiSu-Test Server ranking: what position does it hold?
Rank #9,400 over the last seven days in player hours: RiSu-Test Server, inside the top 42% of ranked servers.
Is RiSu-Test Server busy?
The server RiSu-Test Server is currently offline; it was last seen 17 hours ago. The average player count over the last seven days is 1, with a peak of 2. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Server Tags
What is the meaning of the tags on RiSu-Test Server?
The game's server browser reads these tags from RiSu-Test Server: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
RiSu-Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RiSu-Test Server: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
RiSu-Test Server Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what RiSu-Test Server uses. Joining requires the same protocol; Steam updates your game for you.
RiSu-Test Server performance: is it smooth?
Over 48 hours, it averaged 36 server fps; the lowest was 15. It held up to 102,595 entities: everything from buildings to deployables in the world. The maximum memory used was 2,525 MB. Players feel lag when fps is low and entity count climbs.
RiSu-Test Server uptime and reliability: what are they?
Offline now for RiSu-Test Server, last seen 17 hours ago. About 2 hours ago is when it last restarted, based on its uptime. It was up 7% of the time over the last 7 full days, 11 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can RiSu-Test Server be found?
No region is given by RiSu-Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 121.1.248.130:37600 is its address.
Settings & Map
What is the map on RiSu-Test Server?
Generated by the game, the map on RiSu-Test Server is procedural, size 4,000, seed 1337. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What are the settings and rules for RiSu-Test Server?
The name RiSu-Test Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Cycle
On what schedule does RiSu-Test Server wipe?
The force wipe is the one monthly wipe on RiSu-Test Server. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 10 days 22 hours. Its tags give a wipe schedule of one month.
On RiSu-Test Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 3 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 5.5.
How to Join
How can I connect to RiSu-Test Server?
Use the F1 console: client.connect 121.1.248.130:37600. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slots: 2.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.