Don't Come in
121.164.99.77:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:42 UTC 11d ago | 2 | – | running | 0 |
| Sun 27 Sep, 08:44 UTC 16d ago | 3 | halved by day 1 | 5.1 days | 0 |
| Tue 22 Sep, 06:26 UTC 21d ago | 2 | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Don't Come in?
Rank #6,212 over the last seven days in player hours: Don't Come in, inside the top 28% of ranked servers.
How many players are on Don't Come in?
At this moment, Don't Come in is offline, with the last sighting 6 hours ago. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 05:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
How should the tags on Don't Come in be interpreted?
Read by the game's server browser, the tags Don't Come in publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Running build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Don't Come in?
These BestRustServers.xyz lists include Don't Come in: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Don't Come in Rust version: which one?
The combination is Rust network protocol 2634 and build 166586 on Windows for Don't Come in. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Don't Come in?
Over 48 hours, it averaged 158 server fps; the lowest was 67. Buildings, deployables and the rest of the world accounted for up to 149,697 entities. At its highest, memory usage was 4,273 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Don't Come in and is it online?
Last seen 6 hours ago, Don't Come in is currently offline. The uptime it reports shows a restart roughly 35 hours ago. It was up 83% of the time over the last 7 full days, 139 of 168 hours. It was first seen by BestRustServers.xyz on 20 September 2026.
What is the location of Don't Come in?
No region is given by Don't Come in. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 121.164.99.77:28015.
Rules & Map
Don't Come in map: which one is it?
On Don't Come in, the map is procedural, size 5,000 with seed 481815201, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Don't Come in?
No gather rate appears in the name of Don't Come in. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Cycle
On what schedule does Don't Come in wipe?
The wipe times of Don't Come in are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 11 days 10 hours.
On Don't Come in, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
How to Join
What is the process to join Don't Come in?
Enter client.connect 121.164.99.77:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp5- Max players Slots: 5.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Running build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.