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43,831 players on 11,494 servers

Online #15,960

IRCP - Test Server

122.199.5.68:28050 checked 11m ago

moddedoxide

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
86/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
91/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
26/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
7/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
28/700

Quick answers

from the figures on this page

Player Count

Where does IRCP - Test Server sit in the rankings?

In the top 71% of all ranked servers, IRCP - Test Server is #15,960 on player hours for the last seven days.

Is IRCP - Test Server busy?

The current player count for IRCP - Test Server is 0, out of 10 slots. Averaged across the last seven days: 0 players.

Tags & Lists

How should the tags on IRCP - Test Server be interpreted?

For IRCP - Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

IRCP - Test Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include IRCP - Test Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server Overview

IRCP - Test Server Rust version: which one?

The combination is Rust network protocol 2633 and build 165217 on Windows for IRCP - Test Server. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on IRCP - Test Server?

Over 48 hours, it averaged 47 server fps; the lowest was 37. The entity count reached 17,612, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,775 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of IRCP - Test Server?

At the moment, IRCP - Test Server is up. According to its reported uptime, the last restart was about 20 days 9 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

Where can IRCP - Test Server be found?

No region is published by IRCP - Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 122.199.5.68:28050.

Rules and Settings

What is the map on IRCP - Test Server?

Generated by the game, the map on IRCP - Test Server is procedural, size 2,000, seed 1586544950. The map can be viewed on RustMaps from this page, since size and seed fix it.

What rules and configuration does IRCP - Test Server have?

The name IRCP - Test Server carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.

Wipe Information

IRCP - Test Server wipe schedule: what does it show?

The record holds too few wipes for IRCP - Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 37 days 4 hours.

Connect

How can I connect to IRCP - Test Server?

To connect, type client.connect 122.199.5.68:28050 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Slot count is 10.
ts8
Group limit The game default is 8 per team.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Running build 165217.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.