[JP]kuma2com Rust Server PvE
122.250.21.107:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [JP]kuma2com Rust Server PvE?
Rank #15,913 over the last seven days in player hours: [JP]kuma2com Rust Server PvE, inside the top 72% of ranked servers.
Is [JP]kuma2com Rust Server PvE busy?
The current player count for [JP]kuma2com Rust Server PvE is 0, out of 5 slots. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on [JP]kuma2com Rust Server PvE be interpreted?
The game's server browser reads these tags from [JP]kuma2com Rust Server PvE: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Game protocol 2632; the same version is required to join; cs160556 (Build): Running build 160556; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
[JP]kuma2com Rust Server PvE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [JP]kuma2com Rust Server PvE are: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
[JP]kuma2com Rust Server PvE Rust version: which one?
Rust network protocol 2632 and build 160556 on Windows is what [JP]kuma2com Rust Server PvE uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on [JP]kuma2com Rust Server PvE smooth?
Its average server fps over the last 48 hours was 103, with a low of 89. The entity count reached 91,280, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,897 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [JP]kuma2com Rust Server PvE?
[JP]kuma2com Rust Server PvE is currently online. According to its reported uptime, the last restart was about 12 days 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
[JP]kuma2com Rust Server PvE location: where is it?
Without a region tag, [JP]kuma2com Rust Server PvE's name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 122.250.21.107:28015 is its address.
Rules & Map
[JP]kuma2com Rust Server PvE map: which one is it?
A procedural map of size 4,000 and seed 12345 is what [JP]kuma2com Rust Server PvE runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does [JP]kuma2com Rust Server PvE have?
A gather rate is not given in the name [JP]kuma2com Rust Server PvE. The default cap of 8 players per group is in force. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
[JP]kuma2com Rust Server PvE wipe schedule: what does it show?
Too few wipes are on record for [JP]kuma2com Rust Server PvE to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 61 days 17 hours.
Join Server
What is the process to join [JP]kuma2com Rust Server PvE?
Enter client.connect 122.250.21.107:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit Default team size: 8.
v2632- Protocol Game protocol 2632; the same version is required to join.
cs160556- Build Running build 160556.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.