#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
123.192.255.191:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 06:52 UTC, in 1d 14h. Its biweekly schedule tag · low confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 50% else halves by day 7
Coming wipes
- 1d 14hFri 16 Oct, 06:52 UTC
- 15d 14hFri 30 Oct, 06:52 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 29d 14hFri 13 Nov, 06:52 UTC
- 43d 14hFri 27 Nov, 06:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:52 UTC 12d ago | 5 | – | running | 0 |
| Sun 27 Sep, 08:17 UTC 17d ago | 3 | held half | 4.9 days | 0 |
| Fri 18 Sep, 05:51 UTC 26d ago | 4 | halved by day 7 | 9.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 ranking: what position does it hold?
Over the last seven days, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 ranks #3,207 in player hours, which is in the top 14% of ranked servers.
How many players are on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
4 of 60 slots are filled on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 at the moment. The average player count over the last seven days is 1, with a peak of 7. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.
Server Tags
How should the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 be interpreted?
The game's server browser reads these tags from #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: gmrust (Game mode): Rust survival, standard; mp60 (Max players): Slot count is 60; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are: 10x Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Overview
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 uses. Steam updates your game automatically, but it needs to match the protocol to join.
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 performance: is it smooth?
Over 48 hours, it averaged 155 server fps; the lowest was 53. Buildings, deployables and the rest of the world accounted for up to 157,261 entities. At its highest, memory usage was 4,433 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The server is online: #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. According to its reported uptime, the last restart was about 6 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Its name points to Asia, though #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 123.192.255.191:28015 is its address.
Settings & Map
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 map: which one is it?
A procedural map of size 4,500 and seed 1683482379 is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 rules and settings: what are they?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 carries its gather rate in its name: 10x. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe schedule: what does it show?
Its tag supplies the prediction for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, because too few wipes are on record to confirm the schedule. Friday 16 October at 06:52 UTC is when the next wipe is due. The world in play was made 12 days 9 hours. The tags list a wipe every two weeks.
On #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, what occurs on wipe day?
An average peak of 4 players was drawn by its recent wipes. 31 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of its recent wipes. When it fell, the crowd dropped under half by day 7.
How to Join
What is the process to join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Enter client.connect 123.192.255.191:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp60,ptrak,$r?,v2634,^b,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp60- Max players Slot count is 60.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.