Rustov 2.0
124.171.41.77:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Rustov 2.0 sit in the rankings?
Over the last seven days, Rustov 2.0 ranks #15,621 in player hours, which is in the top 71% of ranked servers.
Is Rustov 2.0 busy?
The server Rustov 2.0 is currently offline; it was last seen 19 days 14 hours ago.
Tags & Lists
How should the tags on Rustov 2.0 be interpreted?
For Rustov 2.0, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): Running build 163493; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Rustov 2.0 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Rustov 2.0: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
Rustov 2.0 Rust version: which one?
Rust network protocol 2633 and build 163493 on Windows is what Rustov 2.0 uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Rustov 2.0?
Offline now for Rustov 2.0, last seen 19 days 14 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Rustov 2.0 location: where is it?
There is no region published by Rustov 2.0. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 124.171.41.77:28015 is its address.
Rules & Map
Which map is used on Rustov 2.0?
Generated by the game, the map on Rustov 2.0 is procedural, size 3,500, seed 1834446663. View it on RustMaps from this page: identical size and seed produce an identical map.
Rustov 2.0 rules and settings: what are they?
A gather rate is not given in the name Rustov 2.0. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Information
Rustov 2.0 wipe schedule: what does it show?
Too few wipes are on record for Rustov 2.0 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 39 days 8 hours.
Connect
What is the process to join Rustov 2.0?
To connect, type client.connect 124.171.41.77:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163493- Build Running build 163493.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.