Miaka's Testground - Private
OC 125.236.211.240:28027 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 00:14 UTC, in 13d 20h. Its biweekly schedule tag · low confidence
- usual gap
- 2 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 13d 20hWed 28 Oct, 00:14 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 27d 20hWed 11 Nov, 00:14 UTC
- 41d 20hWed 25 Nov, 00:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:14 UTC 3h ago | – | – | running | 0 |
| Thu 1 Oct, 20:28 UTCFW 12d ago | 0 | – | – | 0 |
| Tue 29 Sep, 20:23 UTC 14d ago | 1 | held half | 2 days | 1 |
| Sun 27 Sep, 19:45 UTC 16d ago | 1 | held half | 2 days | 0 |
| Sun 27 Sep, 02:35 UTC 17d ago | 1 | – | 0.7 days | 0 |
| Sat 26 Sep, 19:37 UTC 17d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 00:52 UTC 21d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 11:36 UTC 25d ago | 0 | – | 4.6 days | 0 |
| Thu 17 Sep, 09:57 UTC 26d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Miaka's Testground - Private?
Player hours over the last seven days place Miaka's Testground - Private at #168 in Oceania, and at #9,579 in the top 43% of ranked servers.
What is the player count on Miaka's Testground - Private?
0 of 20 slots are filled on Miaka's Testground - Private at the moment. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Tags and Filters
Miaka's Testground - Private tags: what do they indicate?
For Miaka's Testground - Private, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slot count is 20; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): No player combat—the environment is the danger; modded (Modded): Under Modded, because plugins or settings modify play; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Miaka's Testground - Private?
These BestRustServers.xyz lists include Miaka's Testground - Private: Oceania Rust servers, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Server Overview
What Rust version is Miaka's Testground - Private on?
Rust network protocol 2634 and build 167781 on Linux is what Miaka's Testground - Private uses. Steam updates your game automatically, but it needs to match the protocol to join.
Miaka's Testground - Private performance: is it smooth?
Over 48 hours, it averaged 8 server fps; the lowest was 4. It held up to 141,546 entities: everything from buildings to deployables in the world. The maximum memory used was 5,097 MB. Players feel lag when fps is low and entity count climbs.
Miaka's Testground - Private uptime and reliability: what are they?
The server is online: Miaka's Testground - Private. The uptime it reports shows a restart roughly 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Miaka's Testground - Private be found?
Its OC tag places Miaka's Testground - Private in Oceania. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 125.236.211.240:28027.
Rules and Settings
What is the map on Miaka's Testground - Private?
Generated by the game, the map on Miaka's Testground - Private is procedural, size 4,500, seed 506495455. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Miaka's Testground - Private?
The name Miaka's Testground - Private carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. VAC: on.
Wipe Information
When does Miaka's Testground - Private wipe?
The prediction for Miaka's Testground - Private follows its tag, since too few wipes are on record to confirm its schedule. Wednesday 28 October at 00:14 UTC is when the next wipe is due. The world in play was made 3 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on Miaka's Testground - Private?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
Miaka's Testground - Private joining: how is it done?
To connect, type client.connect 125.236.211.240:28027 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://www.millarsoft.co.nz/rust/.
Server tags
Published as mp20,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,modded
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players Slot count is 20.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
modded- Modded Under Modded, because plugins or settings modify play.
Region
OC- Oceania In the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.