Rambunckle Shishkabab
125.253.50.7:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Rambunckle Shishkabab ranking: what position does it hold?
In the top 39% of all ranked servers, Rambunckle Shishkabab is #8,681 on player hours for the last seven days.
Is Rambunckle Shishkabab busy?
The server Rambunckle Shishkabab is currently offline; it was last seen 3 days 11 hours ago. The average player count over the last seven days is 1, with a peak of 1.
Tags & Lists
How should the tags on Rambunckle Shishkabab be interpreted?
For Rambunckle Shishkabab, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Rambunckle Shishkabab in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Rambunckle Shishkabab are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Rambunckle Shishkabab Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for Rambunckle Shishkabab. Joining requires the same protocol; Steam updates your game for you.
How reliable is Rambunckle Shishkabab and is it online?
Offline now for Rambunckle Shishkabab, last seen 3 days 11 hours ago. Over the past 7 full days, it was online 10 of 168 hours, 6% of the time. On 6 October 2026, BestRustServers.xyz saw it for the first time.
Rambunckle Shishkabab location: where is it?
There is no region published by Rambunckle Shishkabab. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 125.253.50.7:28015.
Settings & Map
Which map is used on Rambunckle Shishkabab?
A procedural map is what Rambunckle Shishkabab runs, generated by the game.
What are the settings and rules for Rambunckle Shishkabab?
A gather rate is not given in the name Rambunckle Shishkabab. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Information
When does Rambunckle Shishkabab wipe?
The record holds too few wipes for Rambunckle Shishkabab to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 7 days 10 hours.
Connect
How can I connect to Rambunckle Shishkabab?
Enter client.connect 125.253.50.7:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slots: 1.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.