Relics Dev Server
125.254.123.81:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Relics Dev Server sit in the rankings?
Rank #10,505 over the last seven days in player hours: Relics Dev Server, inside the top 47% of ranked servers.
Is Relics Dev Server busy?
0 of 10 slots are filled on Relics Dev Server at the moment. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
How should the tags on Relics Dev Server be interpreted?
Read by the game's server browser, the tags Relics Dev Server publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Relics Dev Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Relics Dev Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Relics Dev Server on?
On Linux, Relics Dev Server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Relics Dev Server and is it online?
The server is online: Relics Dev Server. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Relics Dev Server?
No region is published by Relics Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 125.254.123.81:28015 is its address.
Settings & Map
What is the map on Relics Dev Server?
Generated by the game, the map on Relics Dev Server is procedural.
What rules and configuration does Relics Dev Server have?
No gather rate appears in the name of Relics Dev Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does Relics Dev Server wipe?
Too few wipes are on record for Relics Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 7 hours.
On Relics Dev Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 3 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Relics Dev Server?
Enter client.connect 125.254.123.81:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.