[JP][PVE]MackTheShow
126.23.216.96:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
- wipe-day peak
- 11 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:36 UTCFW 12d ago | 11 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of [JP][PVE]MackTheShow?
Rank #3,119 over the last seven days in player hours: [JP][PVE]MackTheShow, inside the top 14% of ranked servers.
What is the player count on [JP][PVE]MackTheShow?
0 of 50 slots are filled on [JP][PVE]MackTheShow at the moment. Averaged across the last seven days: 1 players, peaking at 6. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 4 players.
Tags & Lists
How should the tags on [JP][PVE]MackTheShow be interpreted?
Read by the game's server browser, the tags [JP][PVE]MackTheShow publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
[JP][PVE]MackTheShow in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [JP][PVE]MackTheShow: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
[JP][PVE]MackTheShow Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what [JP][PVE]MackTheShow uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [JP][PVE]MackTheShow?
Its average server fps over the last 48 hours was 74, with a low of 55. The entity count reached 152,059, covering buildings, deployables and all other world objects. The maximum memory used was 4,460 MB. What players experience as lag is low fps combined with a rising entity count.
[JP][PVE]MackTheShow uptime and reliability: what are they?
At the moment, [JP][PVE]MackTheShow is up. According to its reported uptime, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can [JP][PVE]MackTheShow be found?
Its name points to Asia, though [JP][PVE]MackTheShow publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 126.23.216.96:28015.
Settings & Map
[JP][PVE]MackTheShow map: which one is it?
Generated by the game, the map on [JP][PVE]MackTheShow is procedural, size 4,500, seed 606896316. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does [JP][PVE]MackTheShow have?
The name [JP][PVE]MackTheShow carries no gather multiplier. The default cap of 8 players per group is in force. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
When does [JP][PVE]MackTheShow wipe?
Once a month [JP][PVE]MackTheShow wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 5 hours.
On [JP][PVE]MackTheShow, what occurs on wipe day?
An average peak of 11 players was drawn by its recent wipes. 14 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join [JP][PVE]MackTheShow?
Enter client.connect 126.23.216.96:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/zNRFDPJhe is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Running build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.