RustServer_1354
133.117.75.175:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RustServer_1354 sit in the rankings?
In the top 70% of all ranked servers, RustServer_1354 is #16,685 on player hours for the last seven days.
How many players are on RustServer_1354?
At this moment, RustServer_1354 is offline, with the last sighting 13 days 4 hours ago.
Tags & Lists
How should the tags on RustServer_1354 be interpreted?
Read by the game's server browser, the tags RustServer_1354 publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustServer_1354 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustServer_1354 are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
RustServer_1354 Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for RustServer_1354. Steam updates your game automatically, but it needs to match the protocol to join.
RustServer_1354 uptime and reliability: what are they?
Last seen 13 days 4 hours ago, RustServer_1354 is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can RustServer_1354 be found?
No region is given by RustServer_1354. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 133.117.75.175:28015 is its address.
Rules and Settings
What is the map on RustServer_1354?
Generated by the game, the map on RustServer_1354 is procedural, size 3,000, seed 18458. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RustServer_1354 have?
The name RustServer_1354 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
When does RustServer_1354 wipe?
RustServer_1354's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 32 days 8 hours.
How to Join
RustServer_1354 joining: how is it done?
To connect, type client.connect 133.117.75.175:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.