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BestRustServers.xyz

74,165 players on 11,642 servers

Online #7,615

RustServer_5458

133.88.101.27:28015 checked 13m ago

moddedoxide

Players

Now0/1
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:23 UTC 3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
197/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average
187/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
48/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
55/700

Quick answers

from the figures on this page

Player Numbers

What is the rank of RustServer_5458?

In the top 34% of all ranked servers, RustServer_5458 is #7,615 on player hours for the last seven days.

What is the player count on RustServer_5458?

RustServer_5458: 0 players now, with 1 slots available. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Tags & Lists

RustServer_5458 tags: what do they indicate?

The game's server browser reads these tags from RustServer_5458: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain RustServer_5458?

These BestRustServers.xyz lists include RustServer_5458: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server Details

What Rust version is RustServer_5458 on?

The combination is Rust network protocol 2634 and build 167398 on Linux for RustServer_5458. Your game has to match the protocol to connect; Steam takes care of updating it.

RustServer_5458 performance: is it smooth?

For the past 48 hours, server fps averaged 48, never dropping below 37. The entity count reached 190,418, covering buildings, deployables and all other world objects. The maximum memory used was 4,874 MB. What players experience as lag is low fps combined with a rising entity count.

RustServer_5458 uptime and reliability: what are they?

RustServer_5458 is currently online. The uptime it reports shows a restart roughly 3 days 2 hours ago. It was up 100% of the time over the last 2 full days, 48 of 48 hours. On 11 October 2026, BestRustServers.xyz saw it for the first time.

RustServer_5458 location: where is it?

No region is given by RustServer_5458. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.88.101.27:28015.

Rules and Settings

Which map is used on RustServer_5458?

Generated by the game, the map on RustServer_5458 is procedural, size 5,670, seed 16669. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for RustServer_5458?

No gather rate appears in the name of RustServer_5458. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.

Wipe Information

RustServer_5458 wipe schedule: what does it show?

The record holds too few wipes for RustServer_5458 to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 3 days 3 hours.

On RustServer_5458, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak.

Join Server

How can I connect to RustServer_5458?

Use the F1 console: client.connect 133.88.101.27:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.