RustServer_17001
133.88.119.159:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:30 UTC 12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 09:25 UTC 13d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 10:13 UTC 15d ago | 1 | held half | 3 days | 0 |
| Sat 26 Sep, 01:47 UTC 18d ago | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustServer_17001 ranking: what position does it hold?
In the top 71% of all ranked servers, RustServer_17001 is #15,793 on player hours for the last seven days.
How many players are on RustServer_17001?
RustServer_17001: 0 players now, with 50 slots available. The seven-day average player count stands at 0, and the highest point was 1.
Tags and Filters
RustServer_17001 tags: what do they indicate?
For RustServer_17001, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RustServer_17001 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RustServer_17001: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is RustServer_17001 on?
On Linux, RustServer_17001 runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on RustServer_17001 smooth?
Its average server fps over the last 48 hours was 67, with a low of 16. It held up to 92,648 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,852 MB. What players experience as lag is low fps combined with a rising entity count.
RustServer_17001 uptime and reliability: what are they?
The server is online: RustServer_17001. The uptime it reports shows a restart roughly 10 days 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 25 September 2026.
What is the location of RustServer_17001?
No region is given by RustServer_17001. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 133.88.119.159:28015 is its address.
Rules & Map
Which map is used on RustServer_17001?
Generated by the game, the map on RustServer_17001 is procedural, size 4,000, seed 2026680033. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RustServer_17001 have?
A gather rate is not given in the name RustServer_17001. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
RustServer_17001 wipe schedule: what does it show?
The wipe times of RustServer_17001 are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days.
On RustServer_17001, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
RustServer_17001 joining: how is it done?
Enter client.connect 133.88.119.159:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.