RustServer_9257
133.88.120.27:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC 12d ago | 1 | – | running | 0 |
| Tue 15 Sep, 21:28 UTC 28d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC 29d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RustServer_9257 ranking: what position does it hold?
Rank #15,892 over the last seven days in player hours: RustServer_9257, inside the top 72% of ranked servers.
How many players are on RustServer_9257?
0 of 50 slots are filled on RustServer_9257 at the moment. The seven-day average player count stands at 0.
Tags and Filters
RustServer_9257 tags: what do they indicate?
Read by the game's server browser, the tags RustServer_9257 publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Running build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain RustServer_9257?
These BestRustServers.xyz lists include RustServer_9257: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RustServer_9257 on?
The combination is Rust network protocol 2634 and build 166586 on Linux for RustServer_9257. Joining requires the same protocol; Steam updates your game for you.
Is the performance on RustServer_9257 smooth?
Over 48 hours, it averaged 102 server fps; the lowest was 64. Buildings, deployables and the rest of the world accounted for up to 46,761 entities. At its highest, memory usage was 2,844 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of RustServer_9257?
RustServer_9257 is currently online. The uptime it reports shows a restart roughly 12 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 14 September 2026.
What is the location of RustServer_9257?
No region is published by RustServer_9257. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 133.88.120.27:28015 is its address.
Settings & Map
What is the map on RustServer_9257?
On RustServer_9257, the map is procedural, size 3,000 with seed 5670, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RustServer_9257 have?
A gather rate is not given in the name RustServer_9257. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is on.
Wipe Cycle
On what schedule does RustServer_9257 wipe?
No next wipe can be predicted for RustServer_9257, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 5 hours.
On RustServer_9257, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.
Connect
How can I connect to RustServer_9257?
To connect, type client.connect 133.88.120.27:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Running build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.