RustServer_9962
133.88.121.162:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RustServer_9962 ranking: what position does it hold?
Over the last seven days, RustServer_9962 ranks #14,880 in player hours, which is in the top 67% of ranked servers.
What is the player count on RustServer_9962?
0 of 50 slots are filled on RustServer_9962 at the moment. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 0 players.
Server Tags
How should the tags on RustServer_9962 be interpreted?
The game's server browser reads these tags from RustServer_9962: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does RustServer_9962 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustServer_9962 are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
RustServer_9962 Rust version: which one?
Rust network protocol 2634 and build 166586 on Linux is what RustServer_9962 uses. Joining requires the same protocol; Steam updates your game for you.
RustServer_9962 performance: is it smooth?
Over 48 hours, it averaged 99 server fps; the lowest was 84. Buildings, deployables and the rest of the world accounted for up to 49,513 entities. At its highest, memory usage was 3,923 MB. Players feel lag when fps is low and entity count climbs.
How reliable is RustServer_9962 and is it online?
At the moment, RustServer_9962 is up. About 12 days 18 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 24 September 2026.
RustServer_9962 location: where is it?
No region is published by RustServer_9962. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 133.88.121.162:28015 is its address.
Rules and Settings
RustServer_9962 map: which one is it?
On RustServer_9962, the map is procedural, size 3,000 with seed 27268, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RustServer_9962 have?
No gather rate appears in the name of RustServer_9962. The default cap of 8 players per group is in force. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC: on.
Wipe Schedule
On what schedule does RustServer_9962 wipe?
The record holds too few wipes for RustServer_9962 to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 20 hours.
What happens on wipe day on RustServer_9962?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to RustServer_9962?
To connect, type client.connect 133.88.121.162:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166586,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166586- Build Build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.