RustServer_2757
133.88.122.166:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 33% else halves by day 3.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:09 UTC 1d ago | – | – | running | 0 |
| Thu 1 Oct, 23:39 UTCFW 12d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC 20d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC 26d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RustServer_2757 ranking: what position does it hold?
Over the last seven days, RustServer_2757 ranks #7,216 in player hours, which is in the top 32% of ranked servers.
Is RustServer_2757 busy?
RustServer_2757: 0 players now, with 20 slots available. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Server Tags
How should the tags on RustServer_2757 be interpreted?
For RustServer_2757, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slot count is 20; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RustServer_2757 appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RustServer_2757 are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is RustServer_2757 on?
The combination is Rust network protocol 2634 and build 167398 on Linux for RustServer_2757. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on RustServer_2757 smooth?
For the past 48 hours, server fps averaged 84, never dropping below 56. Buildings, deployables and the rest of the world accounted for up to 72,389 entities. Memory use peaked at 2,314 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of RustServer_2757?
RustServer_2757 is currently online. The uptime it reports shows a restart roughly 24 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
RustServer_2757 location: where is it?
No region is published by RustServer_2757. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 133.88.122.166:28015 is its address.
Settings & Map
Which map is used on RustServer_2757?
On RustServer_2757, the map is procedural, size 3,500 with seed 1235832187, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
RustServer_2757 rules and settings: what are they?
A gather rate is not given in the name RustServer_2757. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Information
When does RustServer_2757 wipe?
The wipe times of RustServer_2757 are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 25 hours.
On RustServer_2757, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 3 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.5.
Join Server
RustServer_2757 joining: how is it done?
To connect, type client.connect 133.88.122.166:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players Slot count is 20.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.