Local Dev Server (No-EAC)
134.195.101.194:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Local Dev Server (No-EAC)?
Rank #16,818 over the last seven days in player hours: Local Dev Server (No-EAC), inside the top 72% of ranked servers.
Is Local Dev Server (No-EAC) busy?
The server Local Dev Server (No-EAC) is currently offline; it was last seen 17 days 23 hours ago.
Tags and Filters
How should the tags on Local Dev Server (No-EAC) be interpreted?
For Local Dev Server (No-EAC), the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Local Dev Server (No-EAC) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Local Dev Server (No-EAC) are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
Local Dev Server (No-EAC) Rust version: which one?
On Windows, Local Dev Server (No-EAC) runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Local Dev Server (No-EAC) and is it online?
Last seen 17 days 23 hours ago, Local Dev Server (No-EAC) is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 26 September 2026.
What is the location of Local Dev Server (No-EAC)?
No region is given by Local Dev Server (No-EAC). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 134.195.101.194:28015 is its address.
Rules & Map
Local Dev Server (No-EAC) map: which one is it?
Generated by the game, the map on Local Dev Server (No-EAC) is procedural.
What rules and configuration does Local Dev Server (No-EAC) have?
The name Local Dev Server (No-EAC) carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is off.
Wipe Schedule
On what schedule does Local Dev Server (No-EAC) wipe?
The record holds too few wipes for Local Dev Server (No-EAC) to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 18 days 2 hours.
Connect
Local Dev Server (No-EAC) joining: how is it done?
To connect, type client.connect 134.195.101.194:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.