Rusty Tinu - PvE [NO kill/cheat/steal/raid]
134.255.217.65:27072 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:57 UTC 1d ago | – | – | running | 0 |
| Thu 1 Oct, 22:20 UTCFW 13d ago | 1 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Over the last seven days, Rusty Tinu - PvE [NO kill/cheat/steal/raid] ranks #13,685 in player hours, which is in the top 62% of ranked servers.
Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] busy?
Rusty Tinu - PvE [NO kill/cheat/steal/raid]: 0 players now, with 24 slots available. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid] be interpreted?
For Rusty Tinu - PvE [NO kill/cheat/steal/raid], the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp24 (Max players): Slot count is 24; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; modded (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Rusty Tinu - PvE [NO kill/cheat/steal/raid] on?
Rust network protocol 2634 and build 167781 on Linux is what Rusty Tinu - PvE [NO kill/cheat/steal/raid] uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Rusty Tinu - PvE [NO kill/cheat/steal/raid] smooth?
Over 48 hours, it averaged 59 server fps; the lowest was 55. Buildings, deployables and the rest of the world accounted for up to 98,787 entities. At its highest, memory usage was 2,284 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Rusty Tinu - PvE [NO kill/cheat/steal/raid] and is it online?
At the moment, Rusty Tinu - PvE [NO kill/cheat/steal/raid] is up. According to its reported uptime, the last restart was about 1 hours ago. It was up 45% of the time over the last 7 full days, 76 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Rusty Tinu - PvE [NO kill/cheat/steal/raid] location: where is it?
There is no region published by Rusty Tinu - PvE [NO kill/cheat/steal/raid]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 134.255.217.65:27072 is its address.
Rules & Map
What is the map on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Generated by the game, the map on Rusty Tinu - PvE [NO kill/cheat/steal/raid] is procedural, size 4,000, seed 2147483647. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
No gather rate appears in the name of Rusty Tinu - PvE [NO kill/cheat/steal/raid]. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does Rusty Tinu - PvE [NO kill/cheat/steal/raid] wipe?
Too few wipes are on record for Rusty Tinu - PvE [NO kill/cheat/steal/raid] to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 39 hours.
On Rusty Tinu - PvE [NO kill/cheat/steal/raid], what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 21 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Connect
How can I connect to Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
To connect, type client.connect 134.255.217.65:27072 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://tinu1976.ch is its website.
Server tags
Published as mp24,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z,modded
Game
gmrust- Game mode Rust survival, standard.
mp24- Max players Slot count is 24.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
modded- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.