4Netplayers Rust Server
134.255.222.130:23200 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
4Netplayers Rust Server ranking: what position does it hold?
Rank #15,810 over the last seven days in player hours: 4Netplayers Rust Server, inside the top 71% of ranked servers.
How many players are on 4Netplayers Rust Server?
At this moment, 4Netplayers Rust Server is offline, with the last sighting 20 days 8 hours ago.
Tags and Filters
How should the tags on 4Netplayers Rust Server be interpreted?
For 4Netplayers Rust Server, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
4Netplayers Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include 4Netplayers Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of 4Netplayers Rust Server?
Offline now for 4Netplayers Rust Server, last seen 20 days 8 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of 4Netplayers Rust Server?
No region is given by 4Netplayers Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 134.255.222.130:23200 is its address.
Rules & Map
Which map is used on 4Netplayers Rust Server?
On 4Netplayers Rust Server, the map is procedural, size 3,750 with seed 1341079063, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
What are the settings and rules for 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
When does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 40 days 18 hours.
How to Join
How can I connect to 4Netplayers Rust Server?
To connect, type client.connect 134.255.222.130:23200 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.