4Netplayers Rust Server
134.255.222.180:20600 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:44 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does 4Netplayers Rust Server sit in the rankings?
Over the last seven days, 4Netplayers Rust Server ranks #15,885 in player hours, which is in the top 72% of ranked servers.
What is the player count on 4Netplayers Rust Server?
The server 4Netplayers Rust Server is currently offline; it was last seen 4 days 22 hours ago. The average player count over the last seven days is 0.
Server Tags
What is the meaning of the tags on 4Netplayers Rust Server?
For 4Netplayers Rust Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain 4Netplayers Rust Server?
These BestRustServers.xyz lists include 4Netplayers Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
4Netplayers Rust Server Rust version: which one?
Rust network protocol 2634 and build 167058 on Linux is what 4Netplayers Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of 4Netplayers Rust Server?
Offline now for 4Netplayers Rust Server, last seen 4 days 22 hours ago. It was up 35% of the time over the last 7 full days, 59 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can 4Netplayers Rust Server be found?
No region is given by 4Netplayers Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.222.180:20600.
Rules & Map
4Netplayers Rust Server map: which one is it?
Generated by the game, the map on 4Netplayers Rust Server is procedural, size 4,000, seed 1234567890. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for 4Netplayers Rust Server?
The name 4Netplayers Rust Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does 4Netplayers Rust Server wipe?
The record holds too few wipes for 4Netplayers Rust Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 2 hours.
On 4Netplayers Rust Server, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
4Netplayers Rust Server joining: how is it done?
To connect, type client.connect 134.255.222.180:20600 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.