Timos 4Netplayers Rust Server
134.255.222.206:28500 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:28 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Timos 4Netplayers Rust Server?
Rank #15,903 over the last seven days in player hours: Timos 4Netplayers Rust Server, inside the top 72% of ranked servers.
What is the player count on Timos 4Netplayers Rust Server?
0 of 16 slots are filled on Timos 4Netplayers Rust Server at the moment. The average player count over the last seven days is 0.
Tags & Lists
Timos 4Netplayers Rust Server tags: what do they indicate?
Read by the game's server browser, the tags Timos 4Netplayers Rust Server publishes are: gmvanilla (Game mode): Survival, vanilla style; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Timos 4Netplayers Rust Server?
The BestRustServers.xyz lists that include Timos 4Netplayers Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Timos 4Netplayers Rust Server Rust version: which one?
On Linux, Timos 4Netplayers Rust Server runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
Timos 4Netplayers Rust Server performance: is it smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 28. Buildings, deployables and the rest of the world accounted for up to 89,422 entities. The maximum memory used was 3,053 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Timos 4Netplayers Rust Server and is it online?
Timos 4Netplayers Rust Server is currently online. About 3 days 14 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Timos 4Netplayers Rust Server be found?
No region is given by Timos 4Netplayers Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.222.206:28500.
Rules and Settings
Which map is used on Timos 4Netplayers Rust Server?
On Timos 4Netplayers Rust Server, the map is procedural, size 4,000 with seed 1234567890, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Timos 4Netplayers Rust Server?
A gather rate is not given in the name Timos 4Netplayers Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
On what schedule does Timos 4Netplayers Rust Server wipe?
Timos 4Netplayers Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 11 days 9 hours.
What happens on wipe day on Timos 4Netplayers Rust Server?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join Timos 4Netplayers Rust Server?
To connect, type client.connect 134.255.222.206:28500 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp16- Max players The server has 16 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.