Buckit's Backyard
134.41.82.44:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Buckit's Backyard?
In the top 33% of all ranked servers, Buckit's Backyard is #7,468 on player hours for the last seven days.
What is the player count on Buckit's Backyard?
Buckit's Backyard: 0 players now, with 50 slots available. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 00:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on Buckit's Backyard be interpreted?
The game's server browser reads these tags from Buckit's Backyard: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Buckit's Backyard in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Buckit's Backyard: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Buckit's Backyard Rust version: which one?
Rust network protocol 2634 and build 167584 on Linux is what Buckit's Backyard uses. Joining requires the same protocol; Steam updates your game for you.
Buckit's Backyard performance: is it smooth?
For the past 48 hours, server fps averaged 123, never dropping below 62. Buildings, deployables and the rest of the world accounted for up to 104,421 entities. The maximum memory used was 4,000 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Buckit's Backyard?
Buckit's Backyard is currently online. According to its reported uptime, the last restart was about 29 hours ago. It was up 93% of the time over the last 7 full days, 157 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Buckit's Backyard be found?
No region is published by Buckit's Backyard. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.41.82.44:28015.
Rules & Map
Buckit's Backyard map: which one is it?
A procedural map of size 4,300 and seed 1291862314 is what Buckit's Backyard runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Buckit's Backyard rules and settings: what are they?
No gather rate appears in the name of Buckit's Backyard. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Information
On what schedule does Buckit's Backyard wipe?
The force wipe is the one monthly wipe on Buckit's Backyard. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 7 hours.
What happens on wipe day on Buckit's Backyard?
An average peak of 3 players was drawn by its recent wipes. 3 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to Buckit's Backyard?
To connect, type client.connect 134.41.82.44:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.