Rust Test Server #1
135.106.198.49:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Rust Test Server #1?
Over the last seven days, Rust Test Server #1 ranks #15,989 in player hours, which is in the top 71% of ranked servers.
What is the player count on Rust Test Server #1?
At this moment, Rust Test Server #1 is offline, with the last sighting 11 days ago.
Tags & Lists
Rust Test Server #1 tags: what do they indicate?
Read by the game's server browser, the tags Rust Test Server #1 publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Rust Test Server #1 appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rust Test Server #1: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
Rust Test Server #1 Rust version: which one?
On Linux, Rust Test Server #1 runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Rust Test Server #1 and is it online?
Offline now for Rust Test Server #1, last seen 11 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 26 September 2026.
What is the location of Rust Test Server #1?
No region is published by Rust Test Server #1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 135.106.198.49:28015 is its address.
Settings & Map
Rust Test Server #1 map: which one is it?
On Rust Test Server #1, the map is procedural, size 3,000 with seed 123456, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Rust Test Server #1?
A gather rate is not given in the name Rust Test Server #1. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
On what schedule does Rust Test Server #1 wipe?
Too few wipes are on record for Rust Test Server #1 to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 18 days 2 hours.
Join Server
What is the process to join Rust Test Server #1?
To connect, type client.connect 135.106.198.49:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.