Local Staging Test Server
135.136.58.207:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Local Staging Test Server sit in the rankings?
Rank #15,986 over the last seven days in player hours: Local Staging Test Server, inside the top 71% of ranked servers.
Is Local Staging Test Server busy?
Local Staging Test Server is not online at the moment; its last appearance was 5 days 3 hours ago. The average player count over the last seven days is 0.
Server Tags
How should the tags on Local Staging Test Server be interpreted?
For Local Staging Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slot count is 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167312 (Build): Running build 167312; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Local Staging Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Staging Test Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Local Staging Test Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167312 on Windows for Local Staging Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
Local Staging Test Server uptime and reliability: what are they?
Last seen 5 days 3 hours ago, Local Staging Test Server is currently offline. Over the past 4 full days, it was online 0 of 96 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 8 October 2026.
Where can Local Staging Test Server be found?
No region is published by Local Staging Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 135.136.58.207:28015.
Rules and Settings
What rules and configuration does Local Staging Test Server have?
The name Local Staging Test Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is on.
Wipe Schedule
When does Local Staging Test Server wipe?
The record holds too few wipes for Local Staging Test Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 13 days 22 hours.
Join Server
Local Staging Test Server joining: how is it done?
To connect, type client.connect 135.136.58.207:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167312,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp5- Max players Slot count is 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167312- Build Running build 167312.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.