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43,964 players on 11,483 servers

Online #7,054

A Shockbyte Rust Server

135.148.10.249:29338 checked 12m ago

quad moddedoxidesoftcore

Players

Now0/2
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 32% of all ranked servers, and #392 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.9 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTCFW 13d ago 2 – running 1
Sat 26 Sep, 20:49 UTC 18d ago 2 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
2/100
0/233
[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average
1/200
[EA] Softcore 1quad · monthly · 117 on average
30/350
[EU] Facepunch Softcore 1EU · quad · monthly · 99 on average
41/400
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average
38/150

Quick answers

from the figures on this page

Player Numbers

A Shockbyte Rust Server ranking: what position does it hold?

Over the last seven days, A Shockbyte Rust Server ranks #7,054 in player hours, which is in the top 32% of ranked servers. In the quad category, its position is #392.

How many players are on A Shockbyte Rust Server?

0 of 2 slots are filled on A Shockbyte Rust Server at the moment. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 0 players.

Server Tags

A Shockbyte Rust Server tags: what do they indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): Softcore rules, which are easier; mp2 (Max players): Slots: 2; ts4 (Group limit): Teams can have at most 4 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.

A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Server Details

A Shockbyte Rust Server Rust version: which one?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.

How smooth is the performance on A Shockbyte Rust Server?

For the past 48 hours, server fps averaged 233, never dropping below 205. The entity count reached 49,307, covering buildings, deployables and all other world objects. Memory use peaked at 3,903 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of A Shockbyte Rust Server?

At the moment, A Shockbyte Rust Server is up. According to its reported uptime, the last restart was about 29 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. It was first seen by BestRustServers.xyz on 21 September 2026.

A Shockbyte Rust Server location: where is it?

There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 135.148.10.249:29338 is its address.

Settings & Map

Which map is used on A Shockbyte Rust Server?

A procedural map of size 3,000 and seed 50000 is what A Shockbyte Rust Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

A Shockbyte Rust Server rules and settings: what are they?

A gather rate is not given in the name A Shockbyte Rust Server. The group limit stands at 4 players, listed as quad. It runs softcore, Facepunch's mode for easier play: part of your loot is kept. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.

Wipe Schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 13 days 6 hours.

What happens on wipe day on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 2 players. 3 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

Join Server

What is the process to join A Shockbyte Rust Server?

To connect, type client.connect 135.148.10.249:29338 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp2
Max players Slots: 2.
ts4
Group limit Teams can have at most 4 members.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.