A Shockbyte Rust Server
135.148.15.10:26974 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:25 UTCFW 13d ago | 2 | – | running | 0 |
| Sun 27 Sep, 07:21 UTC 18d ago | 2 | halved by day 2 | 4.5 days | 1 |
| Sat 26 Sep, 21:25 UTC 18d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
Rank #15,714 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 71% of ranked servers.
What is the player count on A Shockbyte Rust Server?
0 of 20 slots are filled on A Shockbyte Rust Server at the moment. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
A Shockbyte Rust Server tags: what do they indicate?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on A Shockbyte Rust Server smooth?
Its average server fps over the last 48 hours was 217, with a low of 132. It held up to 67,385 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,235 MB. What players experience as lag is low fps combined with a rising entity count.
A Shockbyte Rust Server uptime and reliability: what are they?
The server is online: A Shockbyte Rust Server. The uptime it reports shows a restart roughly 35 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 26 September 2026.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 135.148.15.10:26974.
Rules & Map
Which map is used on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 3,500 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does A Shockbyte Rust Server have?
A gather rate is not given in the name A Shockbyte Rust Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Information
A Shockbyte Rust Server wipe schedule: what does it show?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 13 days 13 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
What is the process to join A Shockbyte Rust Server?
To connect, type client.connect 135.148.15.10:26974 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players The server has 20 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.